Educational simulations in the virtual world
HAZARD FOR THE LIFE AND HEALTH OF EMPLOYEES
People die or remain incapacitated after accidents due to non-compliance with safety regulations according to the International Labor Organization
2.3 MILLION
people die each year in workplace accidents - that's an average of 6,000 people a day
340 MILLION
accidents and 160 million victims of occupational diseases are registered annually
International Labour Organization
WHY IS IT NECESSARY?
In world practice, Companies use training in the form of traditional activities to reduce and prevent accidents - passive learning and memorization.
Such a model of learning is the past.

Studies show that learning based on emotional experience improves the quality of learning up to 75%.
INTERACTIVE LEARNING
PASSIVE LEARNING
up to 75%
less than 30%
One class - one session
Dangerous conditions
The inability to conduct several training processes at the same time and it is necessary to have a large staff of qualified employees for training.
The inability to conduct several training processes at the same time and it is necessary to have a large staff of qualified employees for training.
Practice in a real environment
Costly scalability
By organizing practice in a real production environment, great risks arise during an emergency shutdown of production and accidents.
To create standard classrooms, it requires large financial costs for the maintenance of the class, the purchase of the necessary equipment. In the case of a new modification of the equipment, it is necessary to change all the equipment.
EDUCATIONAL VIRTUAL REALITY (VR) SIMULATORS
This is a software and hardware complex that allows you to immerse the user in a virtual interactive environment and train him to work with complex equipment without danger to health and technology.
SAFETY
In virtual reality, the user does not have to worry about his health and expensive equipment. At the same time, the environment will allow him to make mistakes and learn from them.
economy
There is no need to build a separate experimental site with research simulators. In real reality, it is possible to simulate any process and scenario.
MOBILITY
Virtual reality equipment is easy to install, use, move to any convenient place.
GAMIFICATION
The system of rating and achievements increases the effectiveness of training. The process of studying the material will become more interesting, exciting and responsive to the user.
We are the leading firm by delivering quality and value to our clients.
Our managers are always ready to answer your questions. You can call us at the weekends and at night.
This method lets us to get success in problems of all levels.
FULL IMMERSION IN VIRTUAL SIMULATION
NO RISKS TO REAL EQUIPMENT AND HEALTH
COST REDUCTION BY 10-20 TIMES
All our professionals have more than 5 years of legal experiences.
Hardware and software can be used with minimal technical skills and can be easily moved to any other location
Conduct an examination of your employees after training and on a regular basis.
NO LIMITS FOR SIMULATION SCENARIOS
EASY TO INSTALL, EASY TO USE, EASY TO MOVE
EXAM SYSTEM
VIRTUAL REALITY
For vocational training
TRAINING OPTIONS
WORKING WITH THE EQUIPMENT
SAFETY
EMERGENCIES
STUDY OF COMPLEX TECHNOLOGICAL PROCESSES
EQUIPMENT
HTC Vive is a special device released by the famous company, which is one of the world's leading suppliers of new digital gadgets to the global and domestic markets.

HTC 3D is, in its essence, a unique product that works according to a special principle that is not characteristic of any other analogue of this kind. Two additional stations, which must be placed in different parts of the room, will capture any movement of the user and transmit it through sensors to a personal computer. As a result, we will not only be able to see a three-dimensional picture in front of us, but also carry out real movements with our arms, legs and head, which are transmitted to our user
Virtual reality helmet
Two additional stations
Two ergonomic controllers
HIGH RESOLUTION DISPLAY
One of the few devices that can offer the user a high resolution
TRACKING STATIONS
Two additional stations allow you to more accurately determine the location and action of the user
COMFORT OF USE
Intuitive controls and adjustable straps let you customize the system to suit everyone's needs.
PROJECT IMPLEMENTATION TERMS*
* The dates are approximate within the framework of one project. Depending on the complexity, the terms of some stages can be reduced or increased.
20-40 days
1
DEVELOPMENT OF TECHNICAL SPECIFICATIONS
Conducting interviews with all stakeholders
30-90 days
2
3D modeling, object visualization
3D MODELING
20-30 days
3
The project is being tested before the final release.
TESTING
At least 30 days
4
After successful testing, virtual classrooms can be hosted by the customer
IMPLEMENTATION
See projects